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From animation to ragdoll and back

Hello everyone, following [this tutorial][1] I have an animated model that can turn into a ragdoll by setting isKinematic to false on all "bones" and disabling the animation. This works pretty much as...

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Disable Ragdoll #C - Timer before disable.

So I am a beginning coder who has been writing in Javascript up until this point, but what I am doing now is creating a short script that disables the ragdoll effect after the enemy has died. I am...

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Switching from isKinematic using a ragdoll. Ragdoll does not receive impact.

@aldonaletto Hello, Currently I'm using a ragdoll where all children are set to isKinematic. I have a physical projectile impact the object and set the ragdoll components to isKinematic==false. The...

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How does GameObject.setactive work?

Here you can see exactly what is happening in my game. It works as it should. I have been trying to make a death animation for my character and it works....

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I've used ragdoll in my character. How to make part of body iskinematic is...

I want a part of the body can reacted if it be hitted ( force), And others part of body is not reacted.

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Collision with rigidbody inside a gameobject

So, I have a ragdoll model with Rigidbody and collider on each bone. All bones are in Armature object, and the armature along with the mesh are in main object (Unity does this by default when importing...

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adjusting ragdoll after wizard

Hello, I want to add ragdoll features to my player charackter. I went ahead and used the Ragdoll Wizard to create the rigids, joints and colliders, but now I'm unhappy with how the body parts react to...

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Unity Robot - left forearm glitchy transform

Hello everyone, I am experimenting with animated characters and ragdolls. I took the Unity Robot model from the Mechanim tutorial, which is the same as the robotguard from the Stealth Tutorial Project....

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Character glitching on Ragdoll

Hi, I have several NPC Characters with a ragdoll in my scene. The Ragdoll currently is blocked by the animator and gets enabled when disabling the Animator. I also use the third person controller...

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Ragdoll reacts to shots

When a character dies they become a ragdoll and when this happens I want them to fall in a way that replicates where they were shot. For example if they get shot in the head the head of the ragdoll...

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constrain a ragdoll?

I made a gameobject character that is literally a doll ...as in a childs toy. With ragdoll wizard it does what it is suppose to do, but the thing is I want my main character to be running around with...

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Bone rotation

searched forums but not found exactly what I need. I want a script that will always have certain bones facing straight down the Y axis. What I have is a doll gameobject that the player is holding. I...

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Ragdoll - Part of mesh left behind

I have created a ragdoll using a model I created in Blender, that I sub in for the character when they are killed. I have managed to get the ragdoll to fall over properly and not totally spaz out, but...

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Unity joint axis gizmo (Swing and such)

Why are these gizmos so small, holy hell, cant work with it.... Perhaps theres a way to increase their size? http://ci.memecdn.com/892/8494892.jpg Thanks ahead, Michael.

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Mesh collider does not move with ragdoll

I'd like to begin by saying I have been learning Unity for a few months now. So I'm new at this, but I've made great progress on my current project and I'd like to continue. I am experimenting with a...

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Stretching Mesh Problem after applied ragdoll function.

[link text][1]http://blog.naver.com/goku0908/220733424671 please come to in my blog and watch my issue videos. and give me a advice what i have to do. thanks.

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Ragdoll player on collision

so i am getting pretty used to all the functions on unity but i need a little help on this one, I need help with a way to start this script

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Ragdoll & isKinematic problem

Hello folks is it possible to make my ragdoll in his mechanism state Physical ? as i must turn on isKinematic bool in Rigidbodys components and i know why it must so is there any solution for this ?...

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Ragdoll Spawn Problem

![alt text][1] [1]: /storage/temp/73126-untitled.png My enemy is dead 3 ragdoll spawnned. Pls me fixed. `using UnityEngine; using System.Collections; public class ChacterA : MonoBehaviour { public...

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Need help setting up character model

I want to make my humanoid character model a mixture of animation and motion created directly from user input - the body/legs/head should all play animation, but the arms should move from mouse...

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