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adjusting ragdoll after wizard

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Hello, I want to add ragdoll features to my player charackter. I went ahead and used the Ragdoll Wizard to create the rigids, joints and colliders, but now I'm unhappy with how the body parts react to physics. Now I have several questions: - Is a too low 'Strength' is responsible for this? - Is there a nice way to adjust the strength of my ragdoll after using the wizard? - can I reuse the wizard without removing the rigids, joints and colliders? and.. - Do I really need to do that? grab bone by bone again and again until I have the strength I want? Any aditional tips and hints are welcome!

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