Is it possible to animate a ragdoll?
I was just wondering if it was possible to animate a ragdoll. I might be doing this for a future game.
View Article3Ds max ragdoll bones issue
This is honestly more of a question for the 3Ds max forums, but i've already asked about it there, and on Yahoo answers. I can't seem to find an answer so i decided i would ask here as a last resort....
View ArticleHow to make a ragdoll stand up?
Yes I do realize, Ragdolls are meant to be a floppy pile of limbs on the ground, but I've seen this in a lot of games where the ragdoll only has ragdolled arms, head and possibly body. I would assume...
View ArticleInstantiating a Ragdoll for use in another script
can someone tell me the difference between this Ragdoll R = (Instantiate (ragdoll, transform.position, transform.rotation) as GameObject).GetComponent(); R.CopyPose (transform); Destroy...
View Articleragdoll force trouble
i have it so when my enemy dies it instantiates a ragdoll and i add force to it but it always goes left its supposed to be relative but its very strange this is my code for the enemy dying but it...
View ArticleLegacy Particles Follow Box Collider, Not Mesh
Hello. I'm working on a little project where a character shoots a fireball at another character. The other character is supposed to turn into a ragdoll, burst into flames, and get thrown a couple feet....
View ArticleMaking a falling ragdoll rigid before jump
Hey guys, I'm currently working on a jumping 2D Ragdoll that needs to become rigid when a button is pressed in order to jump higher afterwards (Trampoline style). I've tried to make it kinematic while...
View ArticleJump on collision problem
Hi, I have a ragdoll and I want it to jump when its feet touch the ground like this : float jumpForce = 100; void OnCollisionEnter2D(Collision2D col) { if(col.gameObject.tag == "Ground") {...
View ArticleRaycast occasionally won't hit colliders on Mecanim animated characters (but...
I have a a fairly simple setup that involves a Raycast being fired from the Main Camera (attached to an FPS Controller) every time the Left Mouse Button is clicked. When this Raycast hits a collider...
View ArticleDisable ragdoll without changing Kinematic boolean?
Is there a different way to avoid having a character under the effect of its ragdoll without setting its rigidbody to kinematic? I have a character working with animations and with physics...
View Article2D joints attached to a moving object?
I am trying to attach a stationary object (a 2d ragdoll connected by hinge joints) to a moving object (a car) using a DistanceJoint2D. I want the ragdoll to attach to the car and go flying along with...
View ArticleProblem creating a ragdoll (PUN)
Hello Unity Community! So, I am trying to instantiate a object over the network (the ragdoll) once a player dies (health below 1) My code: http://pastebin.com/Ckpyhea1 So, everything about the damaging...
View ArticleIs there a Ragdoll Wizard source script ?
There was one on unifycommunity site, but it is down now and I would like to extend this wizard for my project.
View ArticleHas anyone had any success adding facial animaiton to a ragdoll?
I would like to use a simple blender armature to make a ragdoll with facial animation. I guess I don't even know where to start any suggestions?
View ArticleRagdoll problems
I'm trying to get my ragdoll character working. The problem is that when the character collides with another object with enough velocity, some joints behave unconsistently. Sometimes the upper part of...
View ArticleHow to set an "hard" ragdoll
I know unity not support softbodyes so I have an idea, (and it works on cinema 4D physic engine)if i rig the object, and i set it to ragdoll i think i can achieve a good physic effect. (yes i know...
View ArticlePlayer Ragdoll
Hi everyone, Im trying to create a player with an 'animation' (although I believe it would actually be a lack of any animations) based on ragdolls, like the ones on Gang Beasts. Could anyone tell me...
View ArticleIK and ragdoll... and animation problem
Hey, I've got some experience in both using Unity's ragdoll wizard and had no problems so far, but I've recently created a new character, which has completely new IK rig. It's really easy to animate...
View ArticleC# Ragdoll Collision Play A Single Sound
Hey guys, I've been trying to solve this on my own but it's beginning to drive me crazy. I have a scenario where upon left clicking, your character "kicks" - I wanted to add a sound effect so that...
View Articlehow do i blend a ragdoll and a characters animation
can you please tell me how to do this. i want it a bit like this https://www.youtube.com/watch?v=NjATj_leMRI my game is a fps and right now all i have is,when a player dies and a ragdoll pops out of no...
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