Increase Ragdoll Fall Speed
I've currently got a Ragdoll setup in Unity, so when an enemy dies, they get shot back a bit with the ragdoll effect. The problem is they fall too slow, it looks really floaty and unrealistic. Is there...
View ArticleMove Ragdoll without gravity
Hello! I have a 2D ragdoll (with a rigidbody2D) and I want to move it around the stage without gravity - so that it does not fall down, but at the same time keep the impact of gravity in its...
View ArticleRagdoll glitch unity 5
Hello i've "borrowed" a rigged and animated humanoid character from brackeys. i've added my own armor and now when i try to ragdoll it one of his "joints" stay in the same place and stretch out the...
View ArticleRagdoll stands up when outside of cameraview
So when i ragdoll an object it works fine but if i rotate the camera so the ragdoll comes of screen and then look towards the ragdoll again it stands up and does the ragdolling again. It's super weird...
View ArticleCreate ragdoll out of gameobjects that are not touching
I have a "human" ragdoll that I created using six gameobjects: a cube for the head, torso, right and left arms, and right and left legs. It looks like this: ![Image of ragdoll with limbs not...
View Articlecs 0117 'RagdollManager' does not contain dafination for 'Ragdoll'
i have a problem with RagdollManager it shows that the ragdollmanager does not contain the dafination for ragdoll please help i am waiting for your quick responce using UnityEngine; using...
View ArticleHow to make Skinned Mesh Renderer invisible
Hello, I have a problem, how can I make skinned mesh invisible? I can't just do this by disable rendere because when I have to set it visible again ragdoll is going crazy. I can't change textures to...
View ArticleHow to make is kinematic false for all children of a gameobject?
I have an enemy fully rigged, with each child being a certain bone. I am trying to make it so that once you shoot the enemy with a raycast, (which I have already programmed) it makes "is kinematic"...
View ArticleHow to effect all objects in an array
Hi. I have an enemy fully rigged with rigid bodies on each bone. I want it so that when his health is <=0 (which I already programmed), his rigid body in each bone will change from isKinematic true...
View Article2D - Rotate Arm around Joint!
Hello everybody, I've got a little problem: I want my stick figure to be able to rotate his arm around a (hinge) joint (it's a ragdoll figure). Does anybody know what I mean and know how to script...
View ArticleCharacter exploding when ragdoll mode activates.
so first i made a script that updates the colliders when the morph3d character is changing sizes. well this part works alright. my current issue is that when the ragdoll is activated, in the different...
View ArticleYES/NO Can I implement a bouncing effect on my vehicle using physics joints
I have a vehicle and i want to implement ragdoll kind of effects. Can it be done using spring joints? A simple yes or no would do the job. Ciao.
View ArticleHow To Implement An Active Ragdoll?
I've tried like 20 different tutorials, but none of them work correctly. Has anyone successfully made an active ragdoll? If so, it would be very nice to know how. Thanks a million.
View ArticleRagdoll hip stuck.
I made a ragdoll and its all good n' floppy, but the pelvis is stuck in its position. How do I remedy this?
View ArticleHow to ignore ragDoll collision with the character controller
Hi my problem is I separate a ragdoll in to the other layer but the problem is he isn't in the same as ground so he falls off, how can I solve this? I just want ragdoll ignore collision with player...
View ArticleHow to fix Ethan ragdoll
I am trying to put a ragdoll on the AiThirdpersonController but whenever it runs it jitters around and crouches a lot and whenever I turn the animator off, it goes into ragdoll normally and then flies...
View Article"Stiffen" or "Strengthen" a character joint?
I am creating a new character control system for a character, and it will be all physics-based. Currently, I have CharacterJoints in between each of the parts, and limits enabled where needed, but it...
View ArticleBest way to move a rigid body to an empty's position?
I have an "Active Ragdoll" Character setup with Configurable Joints and Hinge Joints. I plan on animating the character by only animating 5 empty...
View ArticleRagdoll ussie: when I push it's part with the force ragdoll start glitching...
**Example of the issue:** I apply some push force to the chest of the ragdoll. The radgoll starts to fly away in the direction of push. When ragdoll is pushed by one of it's part (like chest or arm or...
View ArticleIgnore past forces when isKinematic is set to false
My ragdoll seem to be affected by affected by the forces that were there before I actually activate it. I have a number of characters controlled by an animator for most of the game, until, at some...
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