Quantcast
Channel: Questions in topic: "ragdoll"
Browsing all 565 articles
Browse latest View live
↧

Fixing a joint-attached object in place?

Ok, i have a ragdoll, made of lots of little rigidbodies. And i'm trying to get a character to pick it up by grabbing one of those bodies. The character (a dog) has a little manipulator object inside...

View Article


Why is my Ragdoll so heavy headed?

I've just followed a couple of tutorials to get my enemy model rigged with a ragdoll. When I kill the enemy I deactivate the animator component causing the ragdoll to take control of the physics and...

View Article


How can I disable the collider collision of a ragdolls specific bones?

The question says everything. The problem is that I am creating a footIK but when I move the feet base to stretch the leg, it goes jumpy and crazy. I thought this could be solved with a script that...

View Article

Ragdoll Base 2 Questions

Greetings, Just 2 simple questions about this game - Stickman Warriors - https://play.google.com/store/apps/details?id=com.ViperGames.StickmanWarriors 1 - Player Controls - How the player controls has...

View Article

How can I stop a rigidbody (Ragdoll) character from colliding with the...

Hi, I'm using the Unity 5 Mechanim standard asset for the third person controller ("Ethan"). I want the character to be able to ragdoll, so instead of using a normal model I'm using the ragdoll model...

View Article


How to disable Rigidbody component completely

I am working on a game that have some characters that become ragdolls and after some time, they come back to be controled by animations, the only way I found to do this is setting isKinematic to true...

View Article

How to active or deactive ragdoll dynamically

How can I make my character active ragdoll when get hit? I don't want to active the kinematics, because it doesn't detect collisions when it is active

View Article

Theories for ragdolling enemies

I'm working on a game where I need ragdolling enemies on death. I looked at a tutorial where you animated the ragdoll using an animator, and then on death, the animator is disabled and the iskinematic...

View Article


Stop ragdolls from colliding with each other?

So, I'm making a third person shooter, and I want the dead bodies to be ragdolls. Normal stuff. So now I've run into a problem where ragdolls collide with each other (which they should). I don't want...

View Article


Stiff Ragdolls using Unity's default ragdoll generator

I've done a number of different ragdoll generation scripts, trying to get a ragdoll to simply spawn on an enemies death, and look normal. But after trying to figure out why the ragdoll just doesn't...

View Article

Question about using animations from a different mechanim avatar

I've been trying to make a simple character ragdoll when collided with a projectile object, and having so many issues. Question: I'm using a model that is using mechanim animations from another avatar....

View Article

Ragdoll only for specific limb

is it possible to make only certain limbs be ragdolls, while the rest of the character's body is still animated? as far as i understand, this should work like boob/hair physics where they simply aren't...

View Article

Only Animate Legs, everything else Ragdoll

Heyho! i try to animate only the legs of my character, the rest should be like a ragdoll, so that the upper part is just juggeling around. so i created a ragdoll,a new avatar mask where only the legs...

View Article


Syncing ragdoll across the network?

How can I sync the positions of a ragdoll across the network? It may sound stupid, but im working on a euphoria style ragdoll system for my gta game and I cant figure out the best way to sync ragdolls.

View Article

How could I achieve Active Ragdoll effect like Overgrowth in Unity?

I'm trying to match ragdoll motion and animation with springs. What I've tried is just matching ragdoll bones and animation bones with spring joints and it works and I can set the force/strength of...

View Article


When disabling animator, character clips into ground?

I've been having a hell of a time getting my enemies to go ragdoll on hit. I've messed with all of the settings to make the ragdolls more stable, since I know Unity 5 made changes that caused ragdolls...

View Article

How to fix Colliders flying off after activation?

I have a ragdoll on a humanoid enemy set up using the default ragdoll wizard. I'm trying to "gib" the enemy by deleting all the character joints. But once all the joints are deleted, some of the limbs...

View Article


How to create simple ragdoll for a hanging object on a rope?

I want to create a hanging light or something on a rope or cable, but the ragdoll keeps bugging as hell. It flies away like a retarded snake. I've got 5 bones connected one to the other...

View Article

Ragdoll rotates randomly even with Animator.

My ragdolls rotate randomly even with animator unless I change animation speed while on playmode.![alt text][1] If I change the animation speed on playmode it goes back to normal, but I have to chage...

View Article

Character pick up Ragdoll

Hey! I need some help from you guys :) so i want that my character can pull/pick up a Ragdoll around, that means grabbing his head, arm, foot, whatever and pull it around like a pillow. at the moment...

View Article
Browsing all 565 articles
Browse latest View live