I've done a number of different ragdoll generation scripts, trying to get a ragdoll to simply spawn on an enemies death, and look normal.
But after trying to figure out why the ragdoll just doesn't look right, I realized I think it's the ragdoll itself. It seems stiff, as in the joints just don't bend fluidly. I'm using a temporary model downloaded from the asset store, rigged well and using the Unity ragdoll creator. But when the ragdoll spawns, it just looks like it's arms and legs are just stiff, even the torso is stiff. When thinking back on previous projects where I've tried to use rag dolls, the same thing happened, but it wasn't as obvious since the game wasn't first person.
Is there a simple way to "loosen" up the ragdoll? Or has anyone noticed this as well? Should I use a non unity ragdoll creator?
Any help is greatly appreciated.
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