ragdoll replacement script please :)
HI I post this question again because one sun of a beach closed another question about ragdoll replacement, so... I have ragdoll object, but I need ragdoll replacement script. If the object is...
View Articlehave I any mistakes?
HI I have script, of course it is working, but it isn't changing object to ragdoll please help :| var life = 100; var Damage = 25; var replacement: Transform; function OnCollisionEnter(theCollision :...
View ArticleProblems with 2d ragdoll
I'm currently making a game using 2d 4.3 physics, and I want to make ragdoll in it. The problem is there isn't an anchor pointer in editor, so I'm almost unable to do it. Is there a way to somehow...
View ArticleRigidbody causes ragdoll character to fly
Hi, I've created character in Blender, rigged it, animated in Mecanim and wrote scripts to control the character. Everything works great, but when I added ragdoll something went wrong. When character...
View ArticleHow do you set the positions of a ragdoll to that of bones in the last frame...
Hello, I have encountered a problem with my ragdolls in unity. The way I am doing ragdolls is prefabbing them and instantiated them when the main game object is killed. They instantiate just fine but I...
View ArticleMaking characters strike poses when hit?
Is it possible to get your character to do a certain pose when hit? For example if you shot a character in the knee, would it be possible to have that character grab their knee while still being...
View ArticleIgnore Colliders of an Object
I am trying to make my player ignore a ragdoll. I have tagged all colliders in the ragdoll with "RagDoll" and the array does find them, but the actual ignoring is not quiet working....does anybody know...
View Articleturning character into ragdoll when hit
Hey people, i'm busy into making this game however i'm now three days stuck with the same problem.(i already read some threads but didn't help me much) How do i change my character with a running...
View ArticleRagdoll to Mecanim
Hello :) I have a character that is falling. Then I disable the animator and make him a ragdoll(he is the ragdoll, no prefab). I have 2 animations - standing up from his back and from his belly. When I...
View Articlemodifying dragrigidbody script
Hello, i have been trying to make the drag rigidbody script work without a camera this meant i have to change some lines of code but i have gotten stuck at a particular point, i want to know how to...
View ArticleInstantiate "ragdoll prefab" with the same bone locations???
I have 2 prefabs (zombies in my case), 1 with animations and another with ragdoll applied. This is how I want it. I can instantiate the ragdoll at the same location and rotation as the old, and then...
View Articlehow i make a enemy stop his animation one frame before he dies
how i make the enemy stop his animation one frame before he dies, i want this because it get buggy the transition of the animation with the ragdoll... excuse my english if(health <= 0) {...
View ArticleDisabling Kinematic on hit
I made a character with "Rigidbody" on each piece and made them all "Character Joints". "Is Kinematic" is turned on each body part to prevent them from going into the ragdoll state. What I would like...
View ArticleRigid body, Ragdoll, or Mesh Collider as character controller
What I want is a collider for each part of the body of the character that moves, or a Mesh collider. Is it possible to replace the character controller with a Rigid body, Mesh collider or ragdoll, to...
View ArticleRagdoll falling go through terrain on landing
**Hi,** this is a funny bug, but I want to know how to solve it... The problem is that if a ragdoll goes very quickly falling, when It collides (on landing) with terrain (mesh collider) it penetrates...
View ArticleSet the ragdoll position
Hi, I have a soldier's gameobject, and when his health goes to 0 I destroy this gameobject and I replace it with a soldier's ragdoll, the problem is that I want that the instantiated ragdoll has the...
View ArticleAnimating a bone's Position on humanoid rig
Hello all, im trying to cut a character in half when he gets hit with an object. I have decided to bake the ragdoll simulation of the cut in maya and play it back in unity. For some reason I can see my...
View ArticleManipulate ragdoll bones with mouse
I am looking to find out what would be the best way to move a ragdoll's bones with the mouse so I can position it myself. I assume that the character I will be manipulating would have to be a ragdoll...
View ArticleRagdoll prefab
Hi, is it possible to save a rag doll setup as a prefab without the model? What I have is 6 models all have a skeleton the same, all are the same size and all have the same animations, humanoid, so...
View ArticleProblems with 2d ragdoll
I'm currently making a game using 2d 4.3 physics, and I want to make ragdoll in it. The problem is there isn't an anchor pointer in editor, so I'm almost unable to do it. Is there a way to somehow...
View Article