Hello :)
I have a character that is falling. Then I disable the animator and make him a ragdoll(he is the ragdoll, no prefab). I have 2 animations - standing up from his back and from his belly. When I enable the animator I use animator.Play() to go to the appropriate clip. The problem is that when I enable the animator it is still playing the falling clip and you can see it for a single frame, then it snaps to the standing up clip, but it is noticable. So any idea on how to fix that?
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