how do enable two box colliders on the same gameobject throught script?
i have a script which makes my enemy ragdoll when shot. `if (Physics.Raycast(fpsCam.transform.position, fpsCam.transform.forward, out hit, range)) { RagdollController ragdoll =...
View ArticleRotate a ragdoll using forces?
Applying a rotational force to the rigidbody attached to the spine or hips has no effect. Applying a force works as expected... but applying torque has no effect. How can I rotate a ragdoll through...
View Article2D ragdoll grabbing system
Hi, i'm trying to develop a game with a ragdoll stickman as the main character. i'm all out of ideas how to make this work, so i ask you: how do i make a grabbing system for a ragdoll stickman? if you...
View ArticleRagdoll on collision with object
I have an enemy zombie that plays a running animation and chases the player by navmesh. I already created the ragdoll but was wondering how would i approach a system where if the zombie collides with...
View ArticleHow to create physics based animation character like in (GANG BEASTS)?
It had been experimenting with this for long time till now and I can't get it to work I tried retargeting animation from static animator to configurable joints but the movement seen unnatural and I...
View Articlespawn position of ragdolls keep doubling
Hi! I'm having a problem with ragdolls, for some reason they only get force applied to them when I aim a little down and their spawn position is doubling for some wired reason, meanwhile its only a...
View ArticleRagdoll prefabe is not working
hi, I'm developing 3d zombie game .. I successfully created ragdoll it's working when there is only 1 or 2 zombie in scene. when more than two zombies or I instantiate more zombie ragdoll is not...
View ArticleHow to make ragdoll arms point towards mouse?
I have made a ragdoll for my game and now I want to make it's arms point towards the mouse. The arms are connected to the torso with hinge joints. Anything would help here is my current code using...
View ArticleChange 2D Player position based on Enemy Position. Hinge Joints and Angle...
Hi there! I have a stickman ragdoll that's hold together by a couple of Hinge Joints with angular limits. There's also an enemy who can change his position so it can be on the left side of the player...
View ArticleRagdoll physics going crazy on Activate
Hi, I have problems when I activate ragdoll on death. The Ragdoll going crazy for just a second, and then being normal. I disable collider, animator and AI script. I solved with set isKinematic from...
View ArticleRagdoll Glitch on Activation
Somebody can help me? Video: http://youtu.be/YQkYaFGmrdw I also try with enable/disable Kinematic Mode, and that's fine, but the character are not affected by gravity, then it's not a valid method for...
View ArticleMoving ragdoll limbs separately,Configurable joint doesn't rotate
I want to create a rag doll that will be able to control your limbs independently. And I've already created the character itself and connected its limbs with a Configurable Joint. Now, to raise my left...
View ArticleWon't animate after adding ragdoll
I am trying to have a character ragdoll when dead but I need him to animate properly before he died, the animation worked fine until I added the ragdoll to him and now he won't animate at all. I have...
View ArticleHow to stand Ragdoll??
I want to make ragdoll stand like dani's ragdoll's youtube channel. How I do that?
View ArticleHow to make a ragdoll not to stretch
Hi, I'm working on a VR application and I'm trying to control a ragdoll character. I used configurable joints, gave some limits and some colliders but, as soon as I hit play, it starts going crazy... I...
View Articlecharacter stuck in air
hello ![alt text][2] i rigged up my character for ragdoll but when i press play he starts to fall and all his limbs ragdoll but, as you can see above, his stomach gets stuck and he dangles any idea...
View ArticleAnimation keeps velocity, position and animation when re enabled,Animator...
Hi guys, I have a script which toggles between animation and ragdoll. I'm using animator.enabled to switch off the animation. I'm controlling my character and let's say that in mid-jump animation I...
View ArticleHow to make Character Joint rotate towards a rest position?
How can I make a Character Joint move towards a given rest position, pretty much like Hinge Joint does when using a spring? I tried setting setting Character Joint's Twist Limit Spring and Swing Limit...
View ArticleTargetPosition of leg spring stuck at 80
hello everyone, I state that I am really new on unity, and for a while I am having a problem that I am too stupid to understand why it happens and how to solve it ... https://imgur.com/UzGE9ZP as shown...
View ArticleTransition from ragdoll to mecanim help!
So far my system consists of 2 models. One has an animator with a rig but no mesh, so it's invisible. The other is the ragdoll version of the same model. It has a mesh and rig but no animator. I have...
View Article