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how do enable two box colliders on the same gameobject throught script?

i have a script which makes my enemy ragdoll when shot. `if (Physics.Raycast(fpsCam.transform.position, fpsCam.transform.forward, out hit, range)) { RagdollController ragdoll =...

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Rotate a ragdoll using forces?

Applying a rotational force to the rigidbody attached to the spine or hips has no effect. Applying a force works as expected... but applying torque has no effect. How can I rotate a ragdoll through...

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2D ragdoll grabbing system

Hi, i'm trying to develop a game with a ragdoll stickman as the main character. i'm all out of ideas how to make this work, so i ask you: how do i make a grabbing system for a ragdoll stickman? if you...

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Ragdoll on collision with object

I have an enemy zombie that plays a running animation and chases the player by navmesh. I already created the ragdoll but was wondering how would i approach a system where if the zombie collides with...

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How to create physics based animation character like in (GANG BEASTS)?

It had been experimenting with this for long time till now and I can't get it to work I tried retargeting animation from static animator to configurable joints but the movement seen unnatural and I...

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spawn position of ragdolls keep doubling

Hi! I'm having a problem with ragdolls, for some reason they only get force applied to them when I aim a little down and their spawn position is doubling for some wired reason, meanwhile its only a...

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Ragdoll prefabe is not working

hi, I'm developing 3d zombie game .. I successfully created ragdoll it's working when there is only 1 or 2 zombie in scene. when more than two zombies or I instantiate more zombie ragdoll is not...

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How to make ragdoll arms point towards mouse?

I have made a ragdoll for my game and now I want to make it's arms point towards the mouse. The arms are connected to the torso with hinge joints. Anything would help here is my current code using...

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Change 2D Player position based on Enemy Position. Hinge Joints and Angle...

Hi there! I have a stickman ragdoll that's hold together by a couple of Hinge Joints with angular limits. There's also an enemy who can change his position so it can be on the left side of the player...

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Ragdoll physics going crazy on Activate

Hi, I have problems when I activate ragdoll on death. The Ragdoll going crazy for just a second, and then being normal. I disable collider, animator and AI script. I solved with set isKinematic from...

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Ragdoll Glitch on Activation

Somebody can help me? Video: http://youtu.be/YQkYaFGmrdw I also try with enable/disable Kinematic Mode, and that's fine, but the character are not affected by gravity, then it's not a valid method for...

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Moving ragdoll limbs separately,Configurable joint doesn't rotate

I want to create a rag doll that will be able to control your limbs independently. And I've already created the character itself and connected its limbs with a Configurable Joint. Now, to raise my left...

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Won't animate after adding ragdoll

I am trying to have a character ragdoll when dead but I need him to animate properly before he died, the animation worked fine until I added the ragdoll to him and now he won't animate at all. I have...

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How to stand Ragdoll??

I want to make ragdoll stand like dani's ragdoll's youtube channel. How I do that?

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How to make a ragdoll not to stretch

Hi, I'm working on a VR application and I'm trying to control a ragdoll character. I used configurable joints, gave some limits and some colliders but, as soon as I hit play, it starts going crazy... I...

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character stuck in air

hello ![alt text][2] i rigged up my character for ragdoll but when i press play he starts to fall and all his limbs ragdoll but, as you can see above, his stomach gets stuck and he dangles any idea...

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Animation keeps velocity, position and animation when re enabled,Animator...

Hi guys, I have a script which toggles between animation and ragdoll. I'm using animator.enabled to switch off the animation. I'm controlling my character and let's say that in mid-jump animation I...

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How to make Character Joint rotate towards a rest position?

How can I make a Character Joint move towards a given rest position, pretty much like Hinge Joint does when using a spring? I tried setting setting Character Joint's Twist Limit Spring and Swing Limit...

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TargetPosition of leg spring stuck at 80

hello everyone, I state that I am really new on unity, and for a while I am having a problem that I am too stupid to understand why it happens and how to solve it ... https://imgur.com/UzGE9ZP as shown...

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Transition from ragdoll to mecanim help!

So far my system consists of 2 models. One has an animator with a rig but no mesh, so it's invisible. The other is the ragdoll version of the same model. It has a mesh and rig but no animator. I have...

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