Hey there, I am stuck.
I would like to add physics to my player animations like in GTA, gangbeasts, overgrowth, totally accurate battle simulator and max Payne. I have no idea how to do this.
I have the default 3rd person controller and want the animations affected by physics so for example when I play a punch animation my fist actually applies physical force to other active ragdolls/rigid body objects. basically my player mixing ragdolls with animations.
Thanks!
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