Hello everyone. this is my code:
var mesh:Mesh = skin[i].GetComponent.().sharedMesh;
var triangles:int[] = mesh.triangles;
var vertices:Vector3[] = mesh.vertices;
var uv:Vector2[] = mesh.uv;
It worked well, I can shoot him and caused the bullet holes for texture. But It is out of order when I disabled Animator.
function death() {
var controller : Animator = GetComponent.();
controller.enabled = false;
}
I need disabled Animator to make death effect.
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