Disable ragdoll without changing Kinematic boolean?
Is there a different way to avoid having a character under the effect of its ragdoll without setting its rigidbody to kinematic? I have a character working with animations and with physics...
View ArticleProblem creating a ragdoll (PUN)
Hello Unity Community! So, I am trying to instantiate a object over the network (the ragdoll) once a player dies (health below 1) My code: http://pastebin.com/Ckpyhea1 So, everything about the damaging...
View ArticleIs there a Ragdoll Wizard source script ?
There was one on unifycommunity site, but it is down now and I would like to extend this wizard for my project.
View ArticleHas anyone had any success adding facial animaiton to a ragdoll?
I would like to use a simple blender armature to make a ragdoll with facial animation. I guess I don't even know where to start any suggestions?
View ArticleRagdoll problems
I'm trying to get my ragdoll character working. The problem is that when the character collides with another object with enough velocity, some joints behave unconsistently. Sometimes the upper part of...
View ArticleHow to set an "hard" ragdoll
I know unity not support softbodyes so I have an idea, (and it works on cinema 4D physic engine)if i rig the object, and i set it to ragdoll i think i can achieve a good physic effect. (yes i know...
View ArticlePlayer Ragdoll
Hi everyone, Im trying to create a player with an 'animation' (although I believe it would actually be a lack of any animations) based on ragdolls, like the ones on Gang Beasts. Could anyone tell me...
View ArticleIK and ragdoll... and animation problem
Hey, I've got some experience in both using Unity's ragdoll wizard and had no problems so far, but I've recently created a new character, which has completely new IK rig. It's really easy to animate...
View ArticleC# Ragdoll Collision Play A Single Sound
Hey guys, I've been trying to solve this on my own but it's beginning to drive me crazy. I have a scenario where upon left clicking, your character "kicks" - I wanted to add a sound effect so that...
View Articlehow do i blend a ragdoll and a characters animation
can you please tell me how to do this. i want it a bit like this https://www.youtube.com/watch?v=NjATj_leMRI my game is a fps and right now all i have is,when a player dies and a ragdoll pops out of no...
View ArticleCan you make your own ragdoll?
I used Unity's Ragdoll wizard to create ragdolls for my characters. The created colliders will also function as hit boxes for player attacks. But I'd like more colliders for other parts of the body...
View ArticleRagdoll won't respond to graivty when isKinematic set to false
I have an NPC with limb colliders set up with Unity's ragdoll wizard, all the colliders set to isKinematic. The NPC is also using a Mecanim Animator and has a health script, where when its health...
View ArticleIs there any resources on making the most basic character for prototyping?
Basically, I want the most simple character made out of 14-15 cubes / spheres. Then make a ragdoll out of it, and create a couple of basic animations for it. Without going through Blender or another...
View ArticleHingejoint2D on player with an attached parent animator?
Basically I want to have players in my game ragdoll after they get hit. I have all the hinge joints set up, but they don't seem to work when controlled by an animator. I've tried disabling the animator...
View ArticleOptions for RagDoll on rigged models, too many options
I'm seeing a number of solutions for this, but thought I'd ask which people prefer. My main enemies need to react when running into things or being hit. I previously did this with independent parts,...
View ArticleSmoothly transition between animation and ragdoll
I've looked around and I can't find a solution to this problem. I want to have an animated character become subject to the effects of the attached rigidbodies when some condition is met, but I can't...
View ArticleWeird Ragdoll colliders are overlapping after rescaling the game
Hi, we used to have perfectly working ragdolls in our game which i activated when the units died. Since everything was pretty much scaled up, we decided to scale everything down by 100. After this...
View ArticleRagdoll behaving incorrectly when disabling animator component.
I have two fighters. One kicks the other one in the head and the other one drops to the floor like a ragdoll. The set up so far is - the character is fully set up as a ragdoll but is actually being...
View ArticleRestrict the rigidbody to be affected by only 1 joint
so I'm testing a motorcycle game where all the action is happening in the ZY plane. I have a ragdoll sitting on my bike. his hands are bound to the handlbar by spring joints, the feet to the pedals....
View Articlesave my ragdolls current pose in c#
can i somehow save my ragdolls current transform in a animationClip, play the animation and then fade into another animation. I'm using Unity's Animation component.
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