ACTIVE RAGDOLLS,ACTIVE RAGDOLL
the process of creating then is very slow and u gotta do all the references by urself and i want to spawn them... how do i do so? please help,so i want to mess around with active ragdolls, but...
View ArticleHow to flip 2d chacacter built with joints?
I have a 2D active ragdoll character that is built using hingejoint2d. I want the character to face the direction it's moving in, but I can't get it to work. I tried things but the limbs get offset or...
View ArticleNoticable ragdoll T-posing
Hey there, is there a way to solve noticable ragdoll t-pose? I cant find anything about it. thanks for any suggestions.
View ArticleNeed help for physic based Game !!
Hi ! im making a physic based video game where you can grab objects (the grabbing system is an configurable joint on the camera that take the grabbed object as connected body) , drag doors and drawers...
View ArticlePhysics Based Inverse Kinematics
I have an FPS set up where there is simply an arm model pointed out the front of the player. Initially, using the animation rigging package, I made it such that the hand and subsequent joints followed...
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