I have a ragdoll, but when it moves it crawls like a reptile, and acts like a ragdoll off course, but with movement.
How can I move only one part (rigidbody) of the ragdoll and make the rest follow it?
I have this section of the script:
ragdoll = transform.FindChild("Armature") as Transform;
rb = ragdoll.GetComponentInChildren(typeof(Rigidbody)) as Rigidbody;
TP_Controller.rb.velocity = MoveVector;
Here is a video of the problem:
https://www.youtube.com/watch?v=xxWD_9d0Jnc
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