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Ragdoll 2D hinge joint limit issue

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I'm trying to make my NPCs to use a ragdoll system (in a 2D game), but the problem is, the hinge joints aren't obeying the limits I set and deforms the character. ![alt text][1] *Runtime:* ![alt text][2] [1]: /storage/temp/144460-foto-1.jpg [2]: /storage/temp/144461-foto-2.jpg Is there a way to force the hinge joints limit to work?

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