When I put this [script][1] on objects it doesn't show axis it's supposed to. And it says "multi object editing not supported" even if I put it on only one object.
That's what i did:
created the scripts named EnhanceCharacterJoint.cs and EnhanceCharacterJointEditor.cs
and put EnhanceCharacterJoint.cs on desired object.
[1]: http://forum.unity3d.com/threads/24931-character-joint-swing-and-twist-axes
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