Hello all. I'm trying to apply 2D Ragdoll physics similar to the physics used in this [popular pancake game.][1] I am currently trying [this method I found on Reddit,][2] but I am wondering if anyone has a more efficient way of doing this.
I've seen it used in a number of games but I haven't yet been able to find out how they do it.
Any help would be appreciated.
[1]: https://play.google.com/store/apps/details?id=de.kamibox.and.pancake&hl=en
[2]: https://www.reddit.com/r/Unity2D/comments/4mwy3h/making_a_floppy_object_like_a_hose/
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