Ragdoll Issue unity 3d
so i have an issue with ragdoll interacting with the Player and sending it up into the air. so here is what's happening: 1.player kills NPC 2.NPC dies and ragdolls 3.player walks over ragdoll and...
View ArticleHow do I change the position spring value in the angular X drive of a...
I am trying to make a customs ragdoll using configurable joints and am trying to have the player press a button to go completely slack if(Input.GetButton("Flop")) { foreach(ConfigurableJoint j in...
View ArticleRagdoll won't recieve damage from raycast gun, or allow move code, or deactivate
I have experienced many issues when trying to apply Ragdoll physics to an enemy in my game. When I applied these ragdoll physics to the enemy, it wouldn't follow its script to follow the player, it...
View ArticleCharacter Clipping after a certain distance. Halp pls.
I have started today to follow a Youtube tutorial on making a Ragdoll Game. Until now everything has worked, but when it came to the camera movement, my character started cliping where it shouldnt...
View ArticleRagdoll flings arm to one side while doing an animation
**Hello everyone!** i'm having this problem with my ragdoll right here:![d][1] The (**green/white**) model is my ragdoll and the (**red floating**) model is the animation which my ragdoll is copying....
View ArticleConfigurable Joint Spring and Dampen Values
So I need a good spring and dampen value that is extremely accurate because I am making a VR Game using an active ragdoll character so can someone please suggest me a powerful spring value with a...
View ArticleRagdoll's flying
Hi! When I wait like 2 seconds the ragdoll when I shoot it goes down below the terrain. How can I fix this?
View ArticleHow do I enable ragdoll on collision with obstacle?
The specific model I am using for my player has colliders parented to the feet so that the leap animation is accurate because this is a simple parkour game. It also gives a cool bounce and impact...
View ArticleDamage to Ragdoll Body Parts Subtract From Overall Enemy Health?
There seems to be a lot of ways to do this, but I'm not sure where to even start with scripting. I have an enemy ragdoll put together, wherein the various body parts each have their own colliders and...
View ArticleSkinnedMeshRenderer.BakeMesh() is baking ragdoll instead of animation
I have a character with animator and ragdoll. The goal was to copy his current model with animation applied by using SkinnedMeshRenderer.BakeMesh() . But it's copying it's "starting to fall" ragdoll...
View ArticleRagdoll falls through ground with animation
I have created a ragdoll that has a **Rigidbody** and **capsule colliders** attached to the appropriate bones(which are **children** of the main body), however when I use the walking animation with it,...
View ArticleBest way to do ragdoll dismemberment in 2021
Hey everyone, I'm quite new to game dev and I would like to implement some ragdoll dismemberment. I already use blender to rig my character and then unity to setup the ragdoll things. Now came the...
View ArticleRaycast and Physics(Ragdolls): Update() or FixedUpdate()?
Hello! This is the situation: I got a Raycast (under Update() function) that when hit an enemy, launch an event that starts a method that enables all its colliders and Rigidbodies (that is, enable the...
View ArticlePart of Mesh stuck to random point in the air. Please help!
For some reason when I created 3D Object > Ragdoll on my enemy, it decided to just stretch across the map once the game loads in. I disabled all scripts that cause them to walk around or do anything...
View ArticleRagdoll "escaping"
I have setup a ragdoll for my character but when i press play the ragdoll moves to the right without the player moving. How can i fix this? The armature is on a childobject of the collider of the player.
View ArticleHow to make an active ragdoll,How to make an active ragdoll
Hello. How to make an active ragdoll like here: https://www.google.com/url?q=https://clck.ru/ZVZCs&sa=D&source=editors&ust=1640780018175201&usg=AOvVaw2VfhiB2naY6po6VHeR7YRw Tried to...
View ArticleChanging localscale mid game messes up my ragdoll
Hello, I have a ragdoll game object (that has multiple parts: head, body, arms, legs) representing the player, and I'm trying to animate its movements in a 2D game. I've attached to it a movement...
View Articlei need help wih ragdoll colliders i cant even re positioning them
https://www.hizliresim.com/of70kr0
View ArticleRaagdol colllider is soooo big and so senstvt numbers i cant even cgange them
https://www.hizliresim.com/of70kr0
View ArticleHow can i flip a ragdoll ?
Hi, I have to do the ragdoll mechanics that are in the video below (ragdoll jumping and spinning in the air). Does anyone have any idea how I can do it? I'm using force with AddForce, but I can't get...
View Article2D active ragdoll holding object
Hi, so I'm making a 2d stickman game and I'm to the point right now that I need to give my characters guns. I've sort of figured out how to have him hold it, the gun is able to shoot and I have a...
View ArticleBlending from ragdoll to animation bug
Hello guys! I'm trying to implement a smooth **getting up from ragdoll to animation** ---------- I have: ------- 1. **Generic rig** (Humanoid does not work correctly, thanks to my 3d artist) 2. Only...
View ArticleHow to make ragdoll's arm point towards mouse?
Greetings! I am making a 2D Stickman ragdoll game and I want a combat system where the mouse controls the movement of the arm. So how do I make it so that the arm points towards the mouse (always and...
View Articlehow to fix line code 19 it says The name 'DeactivateRagdoll' does not exist...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Enemy : MonoBehaviour { Animator myAnim; List ragdollRigids; // Start is called before the first frame update...
View ArticleHow to fix a skeleton through code?
My models import with an A-pose. I need to move/rotate the bones without affecting the mesh. Essentially my standard pose is an arm at a 45 degree angle but the rotation of the shoulder/elbow is zero...
View ArticleACTIVE RAGDOLLS,ACTIVE RAGDOLL
the process of creating then is very slow and u gotta do all the references by urself and i want to spawn them... how do i do so? please help,so i want to mess around with active ragdolls, but...
View ArticleHow to flip 2d chacacter built with joints?
I have a 2D active ragdoll character that is built using hingejoint2d. I want the character to face the direction it's moving in, but I can't get it to work. I tried things but the limbs get offset or...
View ArticleNoticable ragdoll T-posing
Hey there, is there a way to solve noticable ragdoll t-pose? I cant find anything about it. thanks for any suggestions.
View ArticleNeed help for physic based Game !!
Hi ! im making a physic based video game where you can grab objects (the grabbing system is an configurable joint on the camera that take the grabbed object as connected body) , drag doors and drawers...
View ArticlePhysics Based Inverse Kinematics
I have an FPS set up where there is simply an arm model pointed out the front of the player. Initially, using the animation rigging package, I made it such that the hand and subsequent joints followed...
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